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Posts Tagged ‘ THQ ’

2K Sports Announce Improvements And Roster For WWE 2K14

sheamus2k Sports have announced the entire roster for the upcoming WWE 2K14 game.

The list tops off WWE 2K14’s previously revealed roster for 30 Years of WrestleMania — a mode that allows players to relive famous matches from yesteryear. 2K Sports recently revealed all five eras in the mode, which span from “Hulkamania Runs Wild” to the “Universe Era.”

The roster reveal has thrown up some surprises with the omission of Intercontinental Champion Curtis Axel, Rob Van Dam , Fandango, The Uso Brothers, The Wyatt Family and Big E Langston. All are likely to feature as Downloadable Content (DLC) in the near future. Antonio Cesaro and Ryback take their bow on the full roster having served as DLC in WWE 13.

The Shield make their much anticipated debut in a WWE game that offers The Ultimate Warrior as a pre order bonus. Macho Man Randy Savage also debuts in this new title which 2K have taken over from THQ.  Continue reading

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Gaming Daily: 2nd July 2012

Welcome back to another Monday on Gaming Daily, and today’s main story sees a huge new development for Sony, one which could shape the direction they take in the next generation of consoles.

Sony Acquires Gaikai for $380 million

In a major announcement this morning, Sony revealed that it had struck a deal to purchase cloud gaming service Gaikai. Heavily rumoured around the time of E3, the move sees Sony aim to create “a new cloud service” based on the acquisition, allowing them to shortcut the research and development portion of any future services. In a press release, SCE President and Group CEO Andrew House said of the deal: “By combining Gaikai’s resources including its technological strength and engineering talent with SCE’s extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences. SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.”

Whilst the deal still hinges on competition commission approval and various other legal hoops, what it represents is a monumental leap into the cloud space for Sony. Speculating, it could possibly allow Sony to leverage their entire back catalog without the need for their consoles to require additional hardware. It could also extends their audience to anyone with a variety of internet connected deviced, including iPads, smartphones and the like, as custom hardware wouldn’t be a necessity for a cloud gaming service. Gaikai themselves recently signed a deal with Samsung enabling games to be streamed to any compatible TV’s (a deal that may come into question given Sony’s interest in the television market). While some remain skeptical of cloud based gaming due to the infancy of broadband and bandwidth and speed requirements, today’s announcement still marks an exciting time for video games, and a vision into what the future could hold for the medium. While Sony haven’t announced whether they intend to implement this on the PS3 or PS Vita, we’ll keep you up to date on any developments/announcements as they become known.

Seth Killian joins Sony Santa Monica

It seems we’ve had many stories recently of developers leaving their respective companies for pastures new. Add another story into the mix: Seth Killian, known in fighting circles as “S-Kill”, and who recently left his position as special advisor at Capcom, was today unveiled as a lead game developer in Sony’s Santa Monica studio. Killian, founder of the EVO gaming championships and pro fighting game competitor, will oversee development of the upcoming Sony All-Stars Battle Royale. Killian spoke on the US Playstation blog about the title:

“Fighting games are very close to my heart, and as someone that’s spent much of my life with traditional fighters, All-Stars has been a great opportunity to take a step back and rethink fighting fundamentals from the ground up. The entire team was put together from scratch to create this game, and they are loaded with fighting game superstars (including some impressive tournament credentials–I’m not even the first EVO finalist to join the team!) who love great combat just as much as I do… we’ll be taking All-Stars on the road and making sure you guys have plenty of opportunities to go hands-on, starting with PlayStation’s first official presence at EVO this weekend”

THQ stock reverse sees them maintain NASDAQ listing

It’s no secret that developer THQ has been in dire straits recently. Facing a delisting from the NASDAQ stock exchange, THQ took the drastic step of a reverse stock split, in essence consolidating approximately 70 million shares into around 7 million, and increasing the value of the shares from 61 cents to $6.20, retaining their stock listing for now. In order to maintain their listing, the stock will have to remain above $1 per share (NASDAQ’s minimum share price) for 10 consecutive days. It’s another in a long series of  developments in THQ’s ongoing troubles, which has seen them close studios and shed licences, including the valuable UFC licence to EA, in a bid to remain afloat.

Battlefield 3 Double XP week underway

Those with a penchant for shooters will be pleasantly surprised when they turn on Battlefield 3 this week. Developers DICE are running a week long double XP event, making all those kills, revives and repairs even more valuable. Those who subscribe to the premium service will have the event available all week, whilst everyone else will only earn double XP until July 4th.

Daily Trailer: Halo 4 – Forward Unto Dawn

Each day, we end the piece with the latest trailers. Today’s teaser is from the upcoming “Forward Unto Dawn”, a live action web series coming this autumn. The series will focus on the beginning of the human/Covenant war, and will be shown on Microsoft’s Halo Waypoint service as a five episode series, as well as on Machinima.

That’s another Monday in the bag, as usual any comments are extremely welcome, either below or on twitter @michael_ormonde.

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